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iScoot — v1.2 Release Notes

Posted on December 21, 2025

This update is huge — new systems, map improvements, physics upgrades, and better gameplay flow across the whole game.

🌐 Multiplayer Upgrade

Multiplayer has been optimized so players near you load more smoothly with less lag. The player cap per session has also been increased for bigger group rides.

🏙 Major Map Overhauls

Many maps improved overall, but three maps received heavy redesigns: El Toro Kuwait University Expect new lines, smoother flow, and better spots to experiment with tricks.

📘 New Tutorial + Challenge Rails

The tutorial has been fully remade from scratch. Challenge rails (cyan rails) were added across maps — grind them to clear them. Once completed, the cyan layer fades away. This lets players learn mechanics while exploring naturally.

🎮 Controls Update

Controls have been changed significantly for controller, keyboard, and mobile/touch. More responsive, smoother input, and easier trick handling. If you want to learn the new controls quickly, try the tutorial — it teaches them directly and is recommended for everyone after updating.

🔧 Physics + Core Systems Overhaul

Grinding system improvements:

  • Fixed snapping and stutter issues on curved and kinked rails.
  • Wallride-on-rail bug has been fixed — no more accidental wallrides when grinding.
  • Grinding is now far smoother and more consistent.

Tilt-before-landing system (for grinding):

  • You can tilt the scooter before landing on a rail.
  • This helps stabilize your grind the moment you land.
  • Input is smoother, more controllable, and no longer twitchy or snappy.

Speed fixes:

  • Infinite speed stacking glitch is removed.
  • Speed is now controlled instead of rising endlessly.
  • A new speed system is planned later with even better balancing.

Flip + spin system (fully rewritten):

  • Air tricks now behave realistically and smoothly.
  • No more mid-air wiggle when spinning or flipping.
  • Full control over 180 / 360 / flip-spins and more.

🚀 Version 1.2 is Live

Everything feels better — new maps, smoother physics, improved controls, redesigned tutorial.

Enjoy the update, share clips, and report bugs so we can keep pushing the game forward. More systems and improvements are already being worked on 🤘